Translation

join_objects3d.xhp par_id3154652 help.text
English hEAys
Context English Estonian Actions
join_objects.xhp
par_id3154512
help.text
When you connect lines, lines are drawn between neighboring endpoints. Joonte ühendamisel tõmmatakse jooned lähimate otspunktide vahele.
join_objects.xhp
hd_id3150752
help.text
To connect lines: Joonte ühendamiseks:
join_objects.xhp
par_id3153714
help.text
Select two or more lines. Vali kaks või rohkem joont.
join_objects.xhp
par_id3156383
help.text
Right-click and choose <emph>Shape - Connect</emph>. Tee objekti kohal paremklõps ja vali <emph>Kujundid - Ühenda</emph>.
join_objects.xhp
par_id3149257
help.text
To create a closed object, right-click a line and choose <emph>Close Object</emph>. Suletud objekti loomiseks tee joonel paremklõps ja vali <emph>Sulge objekt</emph>.
join_objects.xhp
par_id3150363
help.text
You can only use the <emph>Close Object</emph> command on connected lines, <emph>Freeform Lines </emph>and unfilled <emph>Curves</emph>. Käsku <emph>Sulge objekt</emph> saab kasutada ainult ühendatud joonte, <emph>vabakäejoonte</emph> ja täitmata <emph>kõverate</emph> puhul.
join_objects3d.xhp
tit
help.text
Assembling 3D Objects Ruumiliste objektide ühendamine
join_objects3d.xhp
bm_id3154014
help.text
<bookmark_value>3D objects; assembling</bookmark_value><bookmark_value>assembled objects in 3D</bookmark_value><bookmark_value>combining;3D objects</bookmark_value><bookmark_value>joining;3D objects</bookmark_value> <bookmark_value>ruumilised objektid; liitmine</bookmark_value><bookmark_value>ühendatud ruumilised objektid</bookmark_value><bookmark_value>kombineerimine; ruumilised objektid</bookmark_value><bookmark_value>ühendamine; ruumilised objektid</bookmark_value>
join_objects3d.xhp
hd_id3156442
help.text
<variable id="join_objects3d"><link href="text/sdraw/guide/join_objects3d.xhp" name="Assembling 3D Objects">Assembling 3D Objects</link></variable> <variable id="join_objects3d"><link href="text/sdraw/guide/join_objects3d.xhp" name="Ruumiliste objektide ühendamine">Ruumiliste objektide ühendamine</link></variable>
join_objects3d.xhp
par_id3145251
help.text
3D objects that each form a 3D scene can be combined into a single 3D scene. Ruumilised objektid, millest igaüks ruumilise kujundi moodustab, saab ühendada üheks ruumiliseks kujundiks.
join_objects3d.xhp
hd_id3150042
help.text
To combine 3D objects: Ruumiliste objektide ühendamiseks:
join_objects3d.xhp
par_id3154702
help.text
Insert a 3D object from the <emph>3D Objects</emph> toolbar (for example, a cube). Lisa joonistusse <emph>ruumiliste objektide</emph> riba abil mõni ruumiline objekt (näiteks kuubik).
join_objects3d.xhp
par_id3155335
help.text
Insert a second slightly larger 3D object (for example, a sphere). Sisesta teine, natuke suurem ruumiline objekt (näiteks kera).
join_objects3d.xhp
par_id3148488
help.text
Select the second 3D object (sphere) and choose <emph>Edit - Cut</emph>. Vali teine ruumiline objekt (kera) ja vali <emph>Redigeerimine - Lõika</emph>.
join_objects3d.xhp
par_id3149211
help.text
Double-click the first object (cube) to enter its group. Tee esimesel objektil topeltklõps sisenemaks selle rühma.
join_objects3d.xhp
par_id3154652
help.text
Choose <emph>Edit - Paste</emph>. Both objects are now part of the same group. If you want, you can edit the individual objects or change their position within the group. Vali <emph>Redigeerimine - Aseta</emph>. Mõlemad objektid on nüüd sama rühma liikmed. Soovi korral on võimalik muuta nende paigutust rühmas.
join_objects3d.xhp
par_id3155376
help.text
Double-click outside the group to exit the group. Rühmast väljumiseks tee väljaspool rühma topeltklõps.
join_objects3d.xhp
par_id3148606
help.text
You cannot intersect or subtract 3D objects. Ruumilise objektide vahet või ühisosa ei ole võimalik konstrueerida.
join_objects3d.xhp
par_id3154537
help.text
<link href="text/simpress/02/10090000.xhp" name="Objects in 3D">Objects in 3D</link> <link href="text/simpress/02/10090000.xhp" name="Ruumilised objektid">Ruumilised objektid</link>
keyboard.xhp
tit
help.text
Shortcut Keys for Drawing Objects Kiirklahvid joonistusobjektide puhul
keyboard.xhp
bm_id3155628
help.text
<bookmark_value>accessibility; %PRODUCTNAME Draw</bookmark_value><bookmark_value>draw objects; text entry mode</bookmark_value><bookmark_value>text entry mode for draw objects</bookmark_value> <bookmark_value>hõlbustus; %PRODUCTNAME Draw</bookmark_value><bookmark_value>joonistusobjektid; tekstisisestusrežiim</bookmark_value><bookmark_value>tekstisisestusrežiim joonistusobjektides</bookmark_value>
keyboard.xhp
hd_id3155628
help.text
<variable id="keyboard"><link href="text/sdraw/guide/keyboard.xhp" name="Shortcut Keys for Drawing Objects">Shortcut Keys for Drawing Objects</link></variable> <variable id="keyboard"><link href="text/sdraw/guide/keyboard.xhp" name="Kiirklahvid joonistusobjektide puhul">Kiirklahvid joonistusobjektide puhul</link></variable>
keyboard.xhp
par_id3148663
help.text
You can create and edit drawing objects using the keyboard. Joonistusi saab luua ja redigeerida ka klaviatuuri abil.
keyboard.xhp
hd_id3125863
help.text
To Create and Edit a Drawing Object Joonituse loomiseks või redigeerimiseks
keyboard.xhp
par_id3153188
help.text
Press <item type="keycode">F6</item> to navigate to the <emph>Drawing</emph> bar. Klahvi <item type="keycode">F6</item> korduv vajutamine viib <emph>joonistusribale</emph>.
keyboard.xhp
par_id3146971
help.text
Press the <item type="keycode">Right</item> arrow key until you reach the toolbar icon of a drawing tool. Vajuta <item type="keycode">noolt paremale</item>, kuni jõuad vajalikule ikoonile joonistusribal.
keyboard.xhp
par_idN106CD
help.text
If there is an arrow next to the icon, the drawing tool opens a sub toolbar. Press the <item type="keycode">Up</item> or <item type="keycode">Down</item> arrow key to open the sub toolbar, then press the <item type="keycode">Right</item> or <item type="keycode">Left</item> key to select an icon. Kui ikooni kõrval on nool, saab avada hüpikriba. Vajuta nooleklahve <item type="keycode">üles</item> või <item type="keycode">alla</item>, mis avavad hüpikriba, nooleklahvide <item type="keycode">paremale</item> või <item type="keycode">vasakule</item> abil vali vajalik ikoon.
keyboard.xhp
par_id3147338
help.text
Press <switchinline select="sys"><caseinline select="MAC"><item type="keycode">Command</item></caseinline><defaultinline><item type="keycode">Ctrl</item></defaultinline></switchinline><item type="keycode">+Enter</item>. Vajuta <switchinline select="sys"><caseinline select="MAC"><item type="keycode"> Command</item></caseinline><defaultinline><item type="keycode">Ctrl</item> </defaultinline></switchinline><item type="keycode">+Enter</item>.
keyboard.xhp
par_id3154705
help.text
The object is created at the center of the current document. Objekt luuakse aktiivse lehe keskele.
keyboard.xhp
par_id3155962
help.text
To return to the document, press <switchinline select="sys"><caseinline select="MAC"><item type="keycode">Command</item></caseinline><defaultinline><item type="keycode">Ctrl</item></defaultinline></switchinline><item type="keycode">+F6</item>. Tagasipöördumiseks dokumendi juurde vajuta <switchinline select="sys"><caseinline select="MAC"><item type="keycode">Command</item></caseinline><defaultinline><item type="keycode">Ctrl</item></defaultinline></switchinline><item type="keycode">+F6</item>.
keyboard.xhp
par_id3155062
help.text
You can use the arrow keys to position the object where you want. To choose a command from the context menu for the object, press <item type="keycode">Shift+F10</item>. Nooleklahvide abil saab objekti paigutada soovitud kohta. Kontekstimenüü käskude kasutamiseks vajuta <item type="keycode">Shift+F10</item>.

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Glossary

English Estonian
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String information

Context
join_objects3d.xhp
par_id3154652
help.text
Source string description
hEAys
Source string location
join_objects3d.xhp
String age
9 months ago
Source string age
9 months ago
Translation file
et/helpcontent2/source/text/sdraw/guide.po, string 201